These four short tracks are curated generations of a procedural music script I've been developing in 2009, with a few recently added improvements. Titles and artist names are generated as well, and served as the root seed for each track.
I recently found the sources while looking for ways to create a more unique soundtrack for our video game in production, "Nowhere" (see www.duangle.com/nowhere
). Both framework and script used to generate these tracks have been open sourced: bitbucket.org/paniq/ultimaybe/
If you like what I am doing and would like me to further pursue this avenue of awesome, vote with your wallet and/or tell your friends.
Script source: bitbucket.org/paniq/ultimaybe/src/tip/examples/psytrance.py